Most people think they can tell the difference between good design and bad design. Good design is intuitive, accessible, and visually pleasing. Bad design looks like something we made back in the 90s with Dreamweaver & MS Paint. But when a design pattern is used to make it easier for the user to pay more for something they didn't want -- is that good design or bad design? Is it part of the role of a designer to determine what's best for the user? As a non-designer, what are the business reasons for or against using these kinds of design patterns? Join me as we take a look at some examples and you can decide where you draw the line. Space is limited to 50 people, session is first come, first serve access.